1 00:00:00,000 --> 00:00:00,630 2 00:00:00,630 --> 00:00:05,400 As promised, let's do a couple of simple Snell's law examples. 3 00:00:05,400 --> 00:00:12,530 So let's say, that I have two media-- I 4 00:00:12,530 --> 00:00:14,180 guess the plural of mediums. 5 00:00:14,180 --> 00:00:17,620 So let's say I have air right here. 6 00:00:17,620 --> 00:00:21,219 And then right here is the surface. 7 00:00:21,219 --> 00:00:23,010 Let me do that in a more appropriate color. 8 00:00:23,010 --> 00:00:25,455 That is the surface of the water. 9 00:00:25,455 --> 00:00:31,140 10 00:00:31,140 --> 00:00:38,040 And I know that I have a light ray, coming in with an incident 11 00:00:38,040 --> 00:00:49,640 angle of-- so relative to the perpendicular-- 35 degrees. 12 00:00:49,640 --> 00:00:53,580 And what I want to know is what the angle of refraction 13 00:00:53,580 --> 00:00:54,560 will be. 14 00:00:54,560 --> 00:00:56,780 So it will refract a little bit. 15 00:00:56,780 --> 00:00:58,280 It will bend inwards a little bit, 16 00:00:58,280 --> 00:01:00,780 since this outside's going to be in the air a little longer, 17 00:01:00,780 --> 00:01:04,410 if you buy into my car travelling into the mud 18 00:01:04,410 --> 00:01:05,080 analogy. 19 00:01:05,080 --> 00:01:07,840 So it will then bend a little bit. 20 00:01:07,840 --> 00:01:10,140 And I want to figure out what this new angle will be. 21 00:01:10,140 --> 00:01:12,830 I want to figure out the angle of refraction. 22 00:01:12,830 --> 00:01:14,460 I'll call that theta 2. 23 00:01:14,460 --> 00:01:17,060 What is this? 24 00:01:17,060 --> 00:01:19,950 This is just straight up applying Snell's law. 25 00:01:19,950 --> 00:01:23,500 And I'm going to use the version using the refraction 26 00:01:23,500 --> 00:01:25,420 indices, since we have a table here 27 00:01:25,420 --> 00:01:29,510 from the ck12.org FlexBook on the refraction indices-- 28 00:01:29,510 --> 00:01:31,850 and you can go get it for free if you like. 29 00:01:31,850 --> 00:01:35,010 And that just tells us that the refraction 30 00:01:35,010 --> 00:01:38,250 index for the first medium-- that 31 00:01:38,250 --> 00:01:44,250 is air-- times the sine of the incident angle, in this case 32 00:01:44,250 --> 00:01:48,280 is 35 degrees, is going to be equal to the refraction 33 00:01:48,280 --> 00:01:56,310 index for water, times the sine of this angle right 34 00:01:56,310 --> 00:02:00,750 over here-- times the sine of theta 2. 35 00:02:00,750 --> 00:02:04,700 And we know what the refraction index for air and for water is, 36 00:02:04,700 --> 00:02:06,650 and then we just have to solve for theta 2. 37 00:02:06,650 --> 00:02:07,640 So let's just do that. 38 00:02:07,640 --> 00:02:11,770 The refraction index for air is this number right 39 00:02:11,770 --> 00:02:15,100 over here, 1.00029. 40 00:02:15,100 --> 00:02:23,010 So it's going to be, there's three 0's, 1.00029 times 41 00:02:23,010 --> 00:02:27,830 the sine of 35 degrees, is going to be equal to the refraction 42 00:02:27,830 --> 00:02:31,400 index for water, which is 1.33. 43 00:02:31,400 --> 00:02:37,540 So it's 1.33 times sine of theta 2. 44 00:02:37,540 --> 00:02:46,000 Now we can divide both sides of this equation by 1.33. 45 00:02:46,000 --> 00:02:48,750 On this side, we're just left with the sine of theta 2. 46 00:02:48,750 --> 00:02:52,190 On the left-hand side, let's get our calculator out for this. 47 00:02:52,190 --> 00:02:55,810 So let me get the handy calculator. 48 00:02:55,810 --> 00:02:58,230 And so we want to calculate-- and I made sure 49 00:02:58,230 --> 00:03:05,300 my calculator is in degree mode-- 1.00029 times 50 00:03:05,300 --> 00:03:08,390 the sine of 35 degrees, so that's 51 00:03:08,390 --> 00:03:10,320 the numerator of this expression right 52 00:03:10,320 --> 00:03:16,280 here-- the green part-- that's 0.5737 divided by 1.33. 53 00:03:16,280 --> 00:03:18,160 I'm just dividing by the numerator here. 54 00:03:18,160 --> 00:03:19,647 When you just divide this answer, 55 00:03:19,647 --> 00:03:20,730 it means your last answer. 56 00:03:20,730 --> 00:03:24,180 That's the numerator up here divided by that denominator. 57 00:03:24,180 --> 00:03:26,890 And so I get 0.4314. 58 00:03:26,890 --> 00:03:28,970 I'll just round a little bit. 59 00:03:28,970 --> 00:03:32,760 So I'll get-- I'll switch colors-- 60 00:03:32,760 --> 00:03:39,300 0.4314 is equal to sine of theta 2. 61 00:03:39,300 --> 00:03:41,760 And now to solve for theta, you just 62 00:03:41,760 --> 00:03:44,410 have to take the inverse sine of both sides of this. 63 00:03:44,410 --> 00:03:47,442 64 00:03:47,442 --> 00:03:49,150 This doesn't mean sine to the negative 1. 65 00:03:49,150 --> 00:03:50,940 You could also use the arcsine. 66 00:03:50,940 --> 00:03:55,180 The sine inverse of 0.4314 is going 67 00:03:55,180 --> 00:03:58,610 to be equal to-- the inverse sine of sine is just the angle 68 00:03:58,610 --> 00:04:00,630 itself or, I guess when we're dealing 69 00:04:00,630 --> 00:04:04,240 with angles in a normal range, it's 70 00:04:04,240 --> 00:04:05,520 going to be the angle itself. 71 00:04:05,520 --> 00:04:07,950 And that's going to be the case with this right over here. 72 00:04:07,950 --> 00:04:10,340 And if any of that is confusing you 73 00:04:10,340 --> 00:04:13,652 might want to review the videos on the inverse sine 74 00:04:13,652 --> 00:04:15,110 and the inverse cosine, and they're 75 00:04:15,110 --> 00:04:16,550 in the Trigonometry playlist. 76 00:04:16,550 --> 00:04:18,160 But we can very easily figure out 77 00:04:18,160 --> 00:04:20,579 the inverse sine for this right over here. 78 00:04:20,579 --> 00:04:23,250 You literally, you have sine here, 79 00:04:23,250 --> 00:04:25,720 when you press Second you get the inverse sine. 80 00:04:25,720 --> 00:04:27,430 So it's the inverse sine, or the arcsine 81 00:04:27,430 --> 00:04:29,047 of that number right over there. 82 00:04:29,047 --> 00:04:30,630 And instead of retyping it, I can just 83 00:04:30,630 --> 00:04:32,984 put Second, and then Answer. 84 00:04:32,984 --> 00:04:34,900 So I'm taking the inverse sine of that number. 85 00:04:34,900 --> 00:04:37,864 86 00:04:37,864 --> 00:04:39,155 And that will give me an angle. 87 00:04:39,155 --> 00:04:41,730 88 00:04:41,730 --> 00:04:48,660 And I get 25.55, or I'll round it, 25.6 degrees. 89 00:04:48,660 --> 00:04:56,900 So this theta 2, is equal to 25.6, 90 00:04:56,900 --> 00:05:00,840 or I'll say approximately equal to some 25.6 degrees. 91 00:05:00,840 --> 00:05:03,780 So Snell's law goes with our little car 92 00:05:03,780 --> 00:05:05,396 driving in to the mud analogy. 93 00:05:05,396 --> 00:05:06,770 It's going to be a narrow degree. 94 00:05:06,770 --> 00:05:09,450 It's going to come inwards a little bit closer to vertical. 95 00:05:09,450 --> 00:05:15,110 And theta 2 is equal to 25.6 degrees. 96 00:05:15,110 --> 00:05:16,910 And you could do the other way. 97 00:05:16,910 --> 00:05:20,330 Let's do another example. 98 00:05:20,330 --> 00:05:26,470 Let's say that we have, just to make things simpler, 99 00:05:26,470 --> 00:05:28,660 that I have some surface right over here. 100 00:05:28,660 --> 00:05:31,180 So this is some unknown material. 101 00:05:31,180 --> 00:05:33,620 And we're traveling in space, we're on the space shuttle, 102 00:05:33,620 --> 00:05:34,965 and so this is a vacuum. 103 00:05:34,965 --> 00:05:38,650 104 00:05:38,650 --> 00:05:40,520 Or pretty darn close to a vacuum. 105 00:05:40,520 --> 00:05:46,910 And I have light coming in at some angle, just like that. 106 00:05:46,910 --> 00:05:49,570 Let me drop a vertical. 107 00:05:49,570 --> 00:05:52,349 So it's coming in at some angle. 108 00:05:52,349 --> 00:05:53,890 Actually, let me make it interesting. 109 00:05:53,890 --> 00:05:55,590 Let me make the light go from the slower medium 110 00:05:55,590 --> 00:05:57,755 to the faster medium, just because the last time we 111 00:05:57,755 --> 00:05:59,470 went from the faster to the slower. 112 00:05:59,470 --> 00:06:00,610 So it's in a vacuum. 113 00:06:00,610 --> 00:06:06,690 So let's say I have some light traveling like this. 114 00:06:06,690 --> 00:06:10,460 And once again, just to get the "get" of whether it's 115 00:06:10,460 --> 00:06:12,020 going to bend inward or bend outward, 116 00:06:12,020 --> 00:06:13,940 the left side is going to get out first, 117 00:06:13,940 --> 00:06:17,890 so is going to travel faster first. 118 00:06:17,890 --> 00:06:20,970 So it will bend inwards when it goes into the faster material. 119 00:06:20,970 --> 00:06:22,550 So this is some unknown. 120 00:06:22,550 --> 00:06:26,130 This is some unknown material, where light travels slower. 121 00:06:26,130 --> 00:06:32,560 And let's say we were able to measure, the angles. 122 00:06:32,560 --> 00:06:34,430 So let me drop a vertical right here. 123 00:06:34,430 --> 00:06:38,050 124 00:06:38,050 --> 00:06:44,840 And so let's say that this right here, is 30 degrees. 125 00:06:44,840 --> 00:06:46,360 And let's say we're able to measure 126 00:06:46,360 --> 00:06:47,690 the angle of refraction. 127 00:06:47,690 --> 00:06:49,940 And the angle of refraction over here 128 00:06:49,940 --> 00:06:53,880 is, let's say that this is 40 degrees. 129 00:06:53,880 --> 00:06:55,880 So given that we're able to measure the incident 130 00:06:55,880 --> 00:06:58,030 angle, and the angle of refraction, 131 00:06:58,030 --> 00:07:01,714 can we figure out the refraction index for this material? 132 00:07:01,714 --> 00:07:03,880 Or even better, can we figure out the speed of light 133 00:07:03,880 --> 00:07:04,660 in that material? 134 00:07:04,660 --> 00:07:06,618 So let's figure out the refraction index first. 135 00:07:06,618 --> 00:07:09,270 136 00:07:09,270 --> 00:07:12,810 So we know the refraction index for this questionable material 137 00:07:12,810 --> 00:07:17,440 times the sine of 30 degrees is going 138 00:07:17,440 --> 00:07:20,364 to be equal to the refraction index for a vacuum. 139 00:07:20,364 --> 00:07:22,030 Well, that's just the ratio of the speed 140 00:07:22,030 --> 00:07:24,488 of light in the vacuum to the speed of light in the vacuum. 141 00:07:24,488 --> 00:07:26,755 So that's just going to be 1. 142 00:07:26,755 --> 00:07:30,500 This is the same thing as n for a vacuum-- 143 00:07:30,500 --> 00:07:33,270 and I'll just write a 1 there-- times the sine of 40 degrees. 144 00:07:33,270 --> 00:07:36,060 145 00:07:36,060 --> 00:07:39,020 Or If we wanted to solve for this unknown refraction index, 146 00:07:39,020 --> 00:07:42,270 we just divide both sides of the equation by sine of 30. 147 00:07:42,270 --> 00:07:44,392 So our unknown refraction index is 148 00:07:44,392 --> 00:07:46,100 going to be-- this is just the sine of 40 149 00:07:46,100 --> 00:07:52,005 degrees-- over this-- over the sine of 30 degrees. 150 00:07:52,005 --> 00:07:54,710 151 00:07:54,710 --> 00:07:57,320 So we can get our handy calculator out. 152 00:07:57,320 --> 00:08:05,280 And so we have the sine of 40 divided 153 00:08:05,280 --> 00:08:10,320 by the sine of 30 degrees. 154 00:08:10,320 --> 00:08:12,390 Make sure you're in degree mode, if you try this. 155 00:08:12,390 --> 00:08:16,420 And you get, let's just round it, 1.29. 156 00:08:16,420 --> 00:08:20,720 So this is approximately equal to-- so our unknown refraction 157 00:08:20,720 --> 00:08:24,830 index for our material is equal to 1.29. 158 00:08:24,830 --> 00:08:28,710 So we were able to figure out the unknown refraction index. 159 00:08:28,710 --> 00:08:30,460 And we can actually use this to figure out 160 00:08:30,460 --> 00:08:33,100 the velocity of light in this material. 161 00:08:33,100 --> 00:08:36,990 Because remember, this unknown refraction index 162 00:08:36,990 --> 00:08:39,220 is equal to the velocity of light 163 00:08:39,220 --> 00:08:43,360 in a vacuum, which is 300 million meters per second, 164 00:08:43,360 --> 00:08:47,780 divided by the velocity in this material, the unknown material. 165 00:08:47,780 --> 00:08:51,780 So we know that 1.29 is equal to the velocity of light 166 00:08:51,780 --> 00:08:52,480 in a vacuum. 167 00:08:52,480 --> 00:08:58,360 So we could write 300 million meters 168 00:08:58,360 --> 00:09:01,780 per second, divided by the unknown velocity 169 00:09:01,780 --> 00:09:02,680 in this material. 170 00:09:02,680 --> 00:09:04,380 I'll put a question mark. 171 00:09:04,380 --> 00:09:06,040 And so we can multiply both sides 172 00:09:06,040 --> 00:09:07,502 times our unknown velocity. 173 00:09:07,502 --> 00:09:08,960 I'm running out of space over here, 174 00:09:08,960 --> 00:09:10,840 I have other stuff written over here. 175 00:09:10,840 --> 00:09:12,990 So I could multiply both sides by this v 176 00:09:12,990 --> 00:09:18,720 and I'll get 1.29 times this v with a question mark, 177 00:09:18,720 --> 00:09:24,560 is going to be equal to 300 million meters per second. 178 00:09:24,560 --> 00:09:27,360 And then I could divide both sides by 1.29. 179 00:09:27,360 --> 00:09:33,920 v question mark is going to be this whole thing, 300 million 180 00:09:33,920 --> 00:09:37,380 divided by 1.29. 181 00:09:37,380 --> 00:09:38,910 Or another way to think of it is, 182 00:09:38,910 --> 00:09:41,830 light travels 1.29 times faster in a vacuum 183 00:09:41,830 --> 00:09:43,750 than it does in this material right over here. 184 00:09:43,750 --> 00:09:45,790 But let's figure out it's velocity. 185 00:09:45,790 --> 00:09:49,420 So in this material, light will travel a slow-- 186 00:09:49,420 --> 00:09:56,840 so the 300 million divided by 1.29. 187 00:09:56,840 --> 00:10:03,370 Light will travel a super slow 232 million meters per second. 188 00:10:03,370 --> 00:10:08,850 So this is approximately, just to round off, 189 00:10:08,850 --> 00:10:16,485 232 million meters per second. 190 00:10:16,485 --> 00:10:18,360 And if we had to guess what this material is, 191 00:10:18,360 --> 00:10:20,200 let's see-- I just made up these numbers-- 192 00:10:20,200 --> 00:10:22,533 but let's see if there's something that has a refraction 193 00:10:22,533 --> 00:10:23,950 index close to 1.29. 194 00:10:23,950 --> 00:10:25,920 So that's pretty close to 1.29 here. 195 00:10:25,920 --> 00:10:27,610 So maybe this is some type of interface 196 00:10:27,610 --> 00:10:29,640 with water in a vacuum, where the water somehow 197 00:10:29,640 --> 00:10:31,070 isn't actually evaporating because 198 00:10:31,070 --> 00:10:32,070 of the lack of pressure. 199 00:10:32,070 --> 00:10:33,486 Or maybe it's some other material. 200 00:10:33,486 --> 00:10:35,600 Let's keep it that way, maybe it's 201 00:10:35,600 --> 00:10:36,794 some type of solid material. 202 00:10:36,794 --> 00:10:38,210 But anyway, those were, hopefully, 203 00:10:38,210 --> 00:10:40,690 two fairly straightforward Snell's law problems. 204 00:10:40,690 --> 00:00:00,000 In the next video, I'll do a slightly more involved one.