1 00:00:00,602 --> 00:00:01,604 - [Instructor] So in the previous video, 2 00:00:01,604 --> 00:00:04,946 we defined all the new angular motion variables 3 00:00:04,946 --> 00:00:07,204 and we made an argument that those are more useful 4 00:00:07,204 --> 00:00:10,345 in many cases to use than the regular motion variables 5 00:00:10,345 --> 00:00:12,725 for things that are rotating in a circle. 6 00:00:12,725 --> 00:00:15,673 Since every point on the string in tennis ball, 7 00:00:15,673 --> 00:00:18,535 let's say this is a tennis ball you tied a string to 8 00:00:18,535 --> 00:00:20,362 and you're whirling around in a circle. 9 00:00:20,362 --> 00:00:23,835 Every point on the string including the tennis ball 10 00:00:23,835 --> 00:00:26,717 will have the same angular displacement, 11 00:00:26,717 --> 00:00:29,685 angular velocity and angular acceleration. 12 00:00:29,685 --> 00:00:32,130 But even though using angular motion variables 13 00:00:32,130 --> 00:00:35,361 is more convenient for these rotational motion problems, 14 00:00:35,361 --> 00:00:36,731 it's also really important to know 15 00:00:36,731 --> 00:00:39,298 how to translate those angular motion variables 16 00:00:39,298 --> 00:00:41,829 back into the regular motion variables. 17 00:00:41,829 --> 00:00:43,723 So that's what I wanna show you in this video 18 00:00:43,723 --> 00:00:45,691 how to translate angular motion variables 19 00:00:45,691 --> 00:00:48,260 back into regular motion variables. 20 00:00:48,260 --> 00:00:49,276 So let's do this. 21 00:00:49,276 --> 00:00:52,584 The simplest possible angular motion variable 22 00:00:52,584 --> 00:00:54,636 was the angular displacement 23 00:00:54,636 --> 00:00:56,354 because that just represented 24 00:00:56,354 --> 00:00:59,245 how much angle an object has rotated through. 25 00:00:59,245 --> 00:01:00,947 So let's say it rotated through this much. 26 00:01:00,947 --> 00:01:04,104 We represented the angular displacement with a delta theta 27 00:01:04,104 --> 00:01:06,517 and we call it the angular displacement. 28 00:01:06,517 --> 00:01:09,522 In Physics, we typically choose to measure this in radians 29 00:01:09,522 --> 00:01:12,365 for a reason and I'll show you in just a second. 30 00:01:12,365 --> 00:01:13,647 Now, how would we convert this 31 00:01:13,647 --> 00:01:15,298 into a regular motion variable? 32 00:01:15,298 --> 00:01:18,466 What regular motion variable would that be? 33 00:01:18,466 --> 00:01:20,465 If I were to come at this for the first time, 34 00:01:20,465 --> 00:01:23,660 I'd be like all right, this is the angular displacement. 35 00:01:23,660 --> 00:01:25,006 Let's figure out how to relate it 36 00:01:25,006 --> 00:01:26,874 to the regular displacement 37 00:01:26,874 --> 00:01:27,988 but that would be weird. 38 00:01:27,988 --> 00:01:29,016 Because just think about it, 39 00:01:29,016 --> 00:01:30,795 the regular displacement for the ball 40 00:01:30,795 --> 00:01:33,651 that started over here and made it over here 41 00:01:33,651 --> 00:01:36,490 would be from this point to that point, 42 00:01:36,490 --> 00:01:39,377 that would be the regular displacement of the ball, 43 00:01:39,377 --> 00:01:41,506 the regular linear displacement of the ball. 44 00:01:41,506 --> 00:01:42,467 That's a little weird. 45 00:01:42,467 --> 00:01:43,932 I don't wanna show you how to find that 46 00:01:43,932 --> 00:01:46,200 for one, you have to use the law of cosines. 47 00:01:46,200 --> 00:01:47,720 That's a little more in depth 48 00:01:47,720 --> 00:01:49,367 than I'd wanna get to in this video. 49 00:01:49,367 --> 00:01:50,832 For two, the better reason 50 00:01:50,832 --> 00:01:53,207 this isn't all that useful in turns out. 51 00:01:53,207 --> 00:01:55,416 There's a much more useful quantity 52 00:01:55,416 --> 00:01:57,889 that would tell you how far the ball went. 53 00:01:57,889 --> 00:01:59,993 That's the arc length of the ball. 54 00:01:59,993 --> 00:02:03,232 So the ball traced out of path through space 55 00:02:03,232 --> 00:02:05,050 around the circle. 56 00:02:05,050 --> 00:02:07,399 We call this the arc length that it turns out 57 00:02:07,399 --> 00:02:11,486 this is much more useful in a variety of problems. 58 00:02:11,486 --> 00:02:14,410 Good news is it's much easier to find 59 00:02:14,410 --> 00:02:15,992 than that regular displacement. 60 00:02:15,992 --> 00:02:17,469 So this is the arc length. 61 00:02:17,469 --> 00:02:19,463 People vary on what letter to use here. 62 00:02:19,463 --> 00:02:22,247 I've seen an l but most math books use s 63 00:02:22,247 --> 00:02:24,279 so we'll just use s as well. 64 00:02:24,279 --> 00:02:26,465 You might think this is hard to find but it's not. 65 00:02:26,465 --> 00:02:29,957 In fact, if we use radians and this is why we use radians, 66 00:02:29,957 --> 00:02:31,909 it's extremely easy to find. 67 00:02:31,909 --> 00:02:34,223 If we wanted to find the arc length of this tennis ball, 68 00:02:34,223 --> 00:02:37,527 we're just gonna take the radius of the circular path 69 00:02:37,527 --> 00:02:39,130 that tennis ball is tracing out. 70 00:02:39,130 --> 00:02:41,709 So in this case it'd be the length of the string. 71 00:02:41,709 --> 00:02:43,192 We take that radius. 72 00:02:43,192 --> 00:02:44,158 If we're in radians, 73 00:02:44,158 --> 00:02:46,792 we just multiply by the angular displacement. 74 00:02:46,792 --> 00:02:49,151 This is why the radians are so convenient. 75 00:02:49,151 --> 00:02:50,986 We just take that measurement in radians 76 00:02:50,986 --> 00:02:54,191 multiplied by the radius of the circular path 77 00:02:54,191 --> 00:02:55,657 the object is tracing out. 78 00:02:55,657 --> 00:02:58,149 You get the arc length which is the number of meters 79 00:02:58,149 --> 00:03:01,370 along this path that the object has traveled. 80 00:03:01,370 --> 00:03:04,170 If that seems miraculous, it really isn't. 81 00:03:04,170 --> 00:03:06,105 I mean the reason why this works so well 82 00:03:06,105 --> 00:03:08,986 because this is how the radian was defined. 83 00:03:08,986 --> 00:03:12,026 One radian is defined to be the angle 84 00:03:12,026 --> 00:03:13,706 through which you have to travel 85 00:03:13,706 --> 00:03:15,687 so that the arc length is equal 86 00:03:15,687 --> 00:03:17,955 to the radius of that circle. 87 00:03:17,955 --> 00:03:19,773 So this isn't a surprise. 88 00:03:19,773 --> 00:03:23,057 This was selected and defined strategically 89 00:03:23,057 --> 00:03:24,659 so that we can use this unit 90 00:03:24,659 --> 00:03:26,835 and we get a really easy way to convert 91 00:03:26,835 --> 00:03:28,617 between the angular displacement, 92 00:03:28,617 --> 00:03:30,958 how many radians something has rotated through, 93 00:03:30,958 --> 00:03:33,795 and how many meters it has actually traveled 94 00:03:33,795 --> 00:03:34,875 through its arc. 95 00:03:34,875 --> 00:03:37,986 So this arc length is gonna have units of meters 96 00:03:37,986 --> 00:03:40,282 as long as we measure the radius in meters. 97 00:03:40,282 --> 00:03:41,818 All right, so that's one relationship 98 00:03:41,818 --> 00:03:43,691 between angular displacement, 99 00:03:43,691 --> 00:03:45,977 how much angles something has rotated through, 100 00:03:45,977 --> 00:03:48,270 and how many meters it has actually traveled. 101 00:03:48,270 --> 00:03:50,499 The next relationship I wanna talk about relates 102 00:03:50,499 --> 00:03:54,065 the angular velocity to the regular velocity. 103 00:03:54,065 --> 00:03:55,582 So remember in the previous video, 104 00:03:55,582 --> 00:03:58,319 we defined the angular velocity 105 00:03:58,319 --> 00:04:01,317 to be the angular displacement per times. 106 00:04:01,317 --> 00:04:04,464 So this is the rate at which something is rotating 107 00:04:04,464 --> 00:04:05,971 through a certain amount of angle 108 00:04:05,971 --> 00:04:08,660 and the letter we use to represent velocity 109 00:04:08,660 --> 00:04:10,522 was the Greek letter omega. 110 00:04:10,522 --> 00:04:13,169 So this angular velocity represented the rate 111 00:04:13,169 --> 00:04:15,337 at which something in a circle. 112 00:04:15,337 --> 00:04:17,081 So it's rotating slowly. 113 00:04:17,081 --> 00:04:19,425 It's gonna have a small angular velocity. 114 00:04:19,425 --> 00:04:20,882 If it's rotating quickly, 115 00:04:20,882 --> 00:04:23,029 it's gonna have a large angular velocity. 116 00:04:23,029 --> 00:04:25,947 Obviously the speed and the angular velocity 117 00:04:25,947 --> 00:04:28,052 are gonna be related because the higher 118 00:04:28,052 --> 00:04:30,835 the angular velocity, the higher the speed. 119 00:04:30,835 --> 00:04:32,419 But, what is that relationship? 120 00:04:32,419 --> 00:04:34,155 How would we get from angular velocity 121 00:04:34,155 --> 00:04:35,449 to the regular velocity? 122 00:04:35,449 --> 00:04:37,257 Well it's not actually that hard at all 123 00:04:37,257 --> 00:04:39,196 because all we need to do is turn this number 124 00:04:39,196 --> 00:04:41,892 of radians per second into meters per second 125 00:04:41,892 --> 00:04:42,725 and I can do that. 126 00:04:42,725 --> 00:04:46,214 If multiply both sides of this equation down here by R, 127 00:04:46,214 --> 00:04:49,238 I'll get R times omega is gonna equal 128 00:04:49,238 --> 00:04:51,407 R times delta theta 129 00:04:51,407 --> 00:04:53,284 and I still have to divide by delta t. 130 00:04:53,284 --> 00:04:56,553 So you just multiply both sides of this equation by R. 131 00:04:56,553 --> 00:04:57,386 But look what I get. 132 00:04:57,386 --> 00:04:59,987 R times delta theta is just the arc length. 133 00:04:59,987 --> 00:05:01,680 So this whole side over here is just 134 00:05:01,680 --> 00:05:04,505 how many meters that object has traveled 135 00:05:04,505 --> 00:05:06,351 around the edge of the circle 136 00:05:06,351 --> 00:05:08,418 divided by the time that it took. 137 00:05:08,418 --> 00:05:09,752 But that is just the speed. 138 00:05:09,752 --> 00:05:12,822 This arc length is just the distance the object has traveled 139 00:05:12,822 --> 00:05:14,851 and the time is the time that it took 140 00:05:14,851 --> 00:05:17,760 and distance per time is just speed. 141 00:05:17,760 --> 00:05:19,893 So this is the speed of the object. 142 00:05:19,893 --> 00:05:21,236 I'm gonna write that as v 143 00:05:21,236 --> 00:05:22,916 even though it's not velocity. 144 00:05:22,916 --> 00:05:24,903 This is not a vector and it's not velocity 145 00:05:24,903 --> 00:05:25,974 because think about it, 146 00:05:25,974 --> 00:05:28,738 this arc length isn't displacement. 147 00:05:28,738 --> 00:05:31,601 This was the distance the object traveled. 148 00:05:31,601 --> 00:05:34,177 Distance per time is the speed. 149 00:05:34,177 --> 00:05:36,740 Displacement per time is the velocity. 150 00:05:36,740 --> 00:05:38,090 We didn't use displacement. 151 00:05:38,090 --> 00:05:39,502 Displacement was this weird one. 152 00:05:39,502 --> 00:05:40,802 We didn't wanna deal with that. 153 00:05:40,802 --> 00:05:42,864 So since we're choosing to deal with arc length 154 00:05:42,864 --> 00:05:45,123 which is distance, what we're gonna do is relate 155 00:05:45,123 --> 00:05:47,410 the angular velocity into the speed. 156 00:05:47,410 --> 00:05:48,736 Now we have that relationship. 157 00:05:48,736 --> 00:05:49,569 Look at this. 158 00:05:49,569 --> 00:05:52,122 This is R the radius times the angular velocity 159 00:05:52,122 --> 00:05:54,578 equals the speed of the object. 160 00:05:54,578 --> 00:05:55,771 So this is the relationship 161 00:05:55,771 --> 00:05:57,825 between the angular velocity and the speed. 162 00:05:57,825 --> 00:06:01,115 The speed of the object is gonna equal the radius 163 00:06:01,115 --> 00:06:03,674 of the circular path the object is traveling in 164 00:06:03,674 --> 00:06:05,883 times the angular velocity. 165 00:06:05,883 --> 00:06:06,762 I should box these. 166 00:06:06,762 --> 00:06:07,595 These are important. 167 00:06:07,595 --> 00:06:10,128 This arc length formula was how you relate 168 00:06:10,128 --> 00:06:13,186 the number of radians and object has rotated through 169 00:06:13,186 --> 00:06:15,122 to how much arc length it's traveled, 170 00:06:15,122 --> 00:06:17,359 i.e. how much distance it's gone through. 171 00:06:17,359 --> 00:06:18,782 In this formula down here relates 172 00:06:18,782 --> 00:06:20,615 the angular velocity omega, 173 00:06:20,615 --> 00:06:22,163 the number of radians per second 174 00:06:22,163 --> 00:06:23,603 something has rotating with 175 00:06:23,603 --> 00:06:26,291 to how many meters per second it's traveling. 176 00:06:26,291 --> 00:06:29,565 In other words, how many meters per second it's tracing out 177 00:06:29,565 --> 00:06:31,065 along this arc length. 178 00:06:31,065 --> 00:06:32,018 So this is good. 179 00:06:32,018 --> 00:06:34,383 Now we know how to relate the angular displacement 180 00:06:34,383 --> 00:06:36,537 to the distance the object has traveled 181 00:06:36,537 --> 00:06:38,692 and we know how to relate the angular velocity 182 00:06:38,692 --> 00:06:40,291 to the speed of the object 183 00:06:40,291 --> 00:06:41,810 so you probably know what's coming next. 184 00:06:41,810 --> 00:06:44,109 We have to relate the angular acceleration 185 00:06:44,109 --> 00:06:45,839 to the regular acceleration. 186 00:06:45,839 --> 00:06:48,214 So we're called that the angular acceleration 187 00:06:48,214 --> 00:06:50,599 which we represented with a Greek letter alpha 188 00:06:50,599 --> 00:06:52,858 was defined to be the change 189 00:06:52,858 --> 00:06:55,458 in the angular velocity per times. 190 00:06:55,458 --> 00:06:59,372 It's the rate at which your angular velocity was changing. 191 00:06:59,372 --> 00:07:01,416 So there's moving at the constant rate. 192 00:07:01,416 --> 00:07:03,343 You've got no angular acceleration 193 00:07:03,343 --> 00:07:05,212 because there's no change in omega. 194 00:07:05,212 --> 00:07:06,904 But if omega starts off slow 195 00:07:06,904 --> 00:07:08,991 and then it gets faster and faster, 196 00:07:08,991 --> 00:07:10,808 you do have angular acceleration. 197 00:07:10,808 --> 00:07:12,086 It's probably not a surprise 198 00:07:12,086 --> 00:07:14,064 that if you have angular acceleration, 199 00:07:14,064 --> 00:07:16,480 this ball is gonna have regular acceleration too 200 00:07:16,480 --> 00:07:18,970 because it's speeding up in its angular rotation. 201 00:07:18,970 --> 00:07:21,156 It's gonna be changing its velocity as well. 202 00:07:21,156 --> 00:07:21,989 So how do we this? 203 00:07:21,989 --> 00:07:23,953 How do we relate the angular acceleration 204 00:07:23,953 --> 00:07:26,154 to the regular acceleration? 205 00:07:26,154 --> 00:07:28,846 Well the simplest thing to try is we go work down here. 206 00:07:28,846 --> 00:07:31,815 We multiply both sides of our equation by the radius 207 00:07:31,815 --> 00:07:34,309 and we found the relationship the related speed 208 00:07:34,309 --> 00:07:35,451 to angular velocity. 209 00:07:35,451 --> 00:07:36,284 So let's try it again. 210 00:07:36,284 --> 00:07:39,022 Let's multiply both sides of this equation by radius 211 00:07:39,022 --> 00:07:40,066 and see what we get. 212 00:07:40,066 --> 00:07:42,252 On the left hand side, we can get the radius 213 00:07:42,252 --> 00:07:44,159 times the angular acceleration. 214 00:07:44,159 --> 00:07:47,381 That's gonna equal the radius times the change 215 00:07:47,381 --> 00:07:50,557 in angular velocity over the change in time. 216 00:07:50,557 --> 00:07:51,789 So all I've done here is multiply 217 00:07:51,789 --> 00:07:52,922 both sides of this equation. 218 00:07:52,922 --> 00:07:55,801 This definition of angular acceleration by the radius. 219 00:07:55,801 --> 00:07:57,122 So let's see what we get on the right hand side. 220 00:07:57,122 --> 00:07:59,587 We got R times delta omega. 221 00:07:59,587 --> 00:08:03,137 So this is really R times the change in omega. 222 00:08:03,137 --> 00:08:07,103 Well that's just omega final minus omega initial 223 00:08:07,103 --> 00:08:08,983 and then divide it by delta t 224 00:08:08,983 --> 00:08:11,143 so I can distribute this R and get that. 225 00:08:11,143 --> 00:08:14,839 This would equal R times omega final 226 00:08:14,839 --> 00:08:17,306 minus R times omega initial 227 00:08:17,306 --> 00:08:19,491 divided by the time that it took. 228 00:08:19,491 --> 00:08:20,466 But now look what happens. 229 00:08:20,466 --> 00:08:24,227 We've got R times omega final and R times omega initial. 230 00:08:24,227 --> 00:08:26,158 We know what R times omega is. 231 00:08:26,158 --> 00:08:29,348 It's the speed, not the velocity, but the speed. 232 00:08:29,348 --> 00:08:30,238 So I could rewrite this. 233 00:08:30,238 --> 00:08:33,144 I could say that this is really the final speed 234 00:08:33,144 --> 00:08:36,067 minus the initial speed over the time 235 00:08:36,067 --> 00:08:38,523 that it took to change by that much speed. 236 00:08:38,523 --> 00:08:40,836 So this is, if I just rewrite the left hand side, 237 00:08:40,836 --> 00:08:43,475 this is what R times alpha is equal to. 238 00:08:43,475 --> 00:08:45,347 Now if I were you, I'd be tempted to just be like, 239 00:08:45,347 --> 00:08:46,303 oh look, we did it. 240 00:08:46,303 --> 00:08:49,702 That's the acceleration which change in speed over time. 241 00:08:49,702 --> 00:08:51,167 But you gotta be careful. 242 00:08:51,167 --> 00:08:53,966 Acceleration, the true acceleration vector 243 00:08:53,966 --> 00:08:56,541 is the change in velocity per time, 244 00:08:56,541 --> 00:08:58,277 but these are not velocity vectors. 245 00:08:58,277 --> 00:08:59,697 These were speeds. 246 00:08:59,697 --> 00:09:01,488 So this isn't the true acceleration vector. 247 00:09:01,488 --> 00:09:02,657 This is something different. 248 00:09:02,657 --> 00:09:05,528 This is the change in speed per time. 249 00:09:05,528 --> 00:09:07,509 So that's still an acceleration 250 00:09:07,509 --> 00:09:10,783 but it's not necessarily the entire acceleration 251 00:09:10,783 --> 00:09:12,799 because there's two ways to accelerate. 252 00:09:12,799 --> 00:09:15,786 You can change your speed or change your direction. 253 00:09:15,786 --> 00:09:18,332 Basically this acceleration we just found 254 00:09:18,332 --> 00:09:21,195 doesn't take into account any acceleration 255 00:09:21,195 --> 00:09:23,802 that's coming from changing your direction. 256 00:09:23,802 --> 00:09:25,379 This is only the acceleration 257 00:09:25,379 --> 00:09:27,341 that's gonna be changing your speed. 258 00:09:27,341 --> 00:09:29,275 If I were you, I'd probably be confused at this point. 259 00:09:29,275 --> 00:09:31,297 So let me try to show you what this means. 260 00:09:31,297 --> 00:09:33,404 If this ball is rotating in a circle 261 00:09:33,404 --> 00:09:37,805 just by the mere fact that the ball is rotating in a circle, 262 00:09:37,805 --> 00:09:39,684 it has to be accelerating 263 00:09:39,684 --> 00:09:42,738 even if the ball isn't speeding up or slowing down. 264 00:09:42,738 --> 00:09:44,430 There's got to be an acceleration 265 00:09:44,430 --> 00:09:45,603 because this ball is changing 266 00:09:45,603 --> 00:09:47,608 the direction of its velocity. 267 00:09:47,608 --> 00:09:48,659 These are gonna be a force. 268 00:09:48,659 --> 00:09:51,420 It's centripetal force, in this case it would be detention. 269 00:09:51,420 --> 00:09:53,808 There's gotta be a centripetal acceleration 270 00:09:53,808 --> 00:09:56,701 that's changing the direction of the velocity. 271 00:09:56,701 --> 00:09:59,229 That is not this acceleration over here. 272 00:09:59,229 --> 00:10:01,111 This is a different acceleration. 273 00:10:01,111 --> 00:10:04,262 We know the centripetal acceleration is directed inward. 274 00:10:04,262 --> 00:10:06,671 We already know how to find this centripetal acceleration. 275 00:10:06,671 --> 00:10:09,011 Remember the formula for centripetal acceleration 276 00:10:09,011 --> 00:10:12,252 is the speed squared divided by the radius. 277 00:10:12,252 --> 00:10:14,798 This component, this centripetal acceleration is 278 00:10:14,798 --> 00:10:16,459 the component of the acceleration 279 00:10:16,459 --> 00:10:19,756 that changes the direction of the velocity. 280 00:10:19,756 --> 00:10:21,429 So I'm gonna say that again because this is important. 281 00:10:21,429 --> 00:10:23,893 The centripetal acceleration which you can find 282 00:10:23,893 --> 00:10:27,565 with v squared over R is the component of the acceleration 283 00:10:27,565 --> 00:10:30,951 that changes the direction of the velocity. 284 00:10:30,951 --> 00:10:32,631 If something is going in a circle, 285 00:10:32,631 --> 00:10:34,826 it must have centripetal acceleration. 286 00:10:34,826 --> 00:10:36,414 But this acceleration component 287 00:10:36,414 --> 00:10:37,814 that we found down here is different. 288 00:10:37,814 --> 00:10:39,688 This is what's changing the speed. 289 00:10:39,688 --> 00:10:42,197 You don't have to have this if you're going in a circle. 290 00:10:42,197 --> 00:10:44,212 You could imagine something going in a circle 291 00:10:44,212 --> 00:10:45,636 at a constant rate. 292 00:10:45,636 --> 00:10:48,436 If that's happening, it's got centripetal acceleration 293 00:10:48,436 --> 00:10:51,028 but it doesn't have this thing down here 294 00:10:51,028 --> 00:10:53,544 because this thing we found R times alpha 295 00:10:53,544 --> 00:10:56,214 is the change in the speed of the object per time. 296 00:10:56,214 --> 00:10:57,575 How would I draw that up here 297 00:10:57,575 --> 00:10:59,582 if I wanted to represent this a 298 00:10:59,582 --> 00:11:01,706 that we found down here visually up here? 299 00:11:01,706 --> 00:11:04,684 I'd draw tangential to the direction of motion, 300 00:11:04,684 --> 00:11:06,871 i.e. tangential to the circle 301 00:11:06,871 --> 00:11:08,535 because components of acceleration 302 00:11:08,535 --> 00:11:11,658 that are directed perpendicular to the velocity 303 00:11:11,658 --> 00:11:13,814 change the direction of the velocity 304 00:11:13,814 --> 00:11:15,917 but components of acceleration that are directed 305 00:11:15,917 --> 00:11:18,757 parallel to the direction of the velocity change 306 00:11:18,757 --> 00:11:22,167 the magnitude of the velocity, i.e. the speed, 307 00:11:22,167 --> 00:11:24,347 to change the magnitude of the velocity, 308 00:11:24,347 --> 00:11:26,884 in other words to speed something up or to slow it down. 309 00:11:26,884 --> 00:11:28,909 You need a component of that acceleration 310 00:11:28,909 --> 00:11:30,981 that's either in the directional motion 311 00:11:30,981 --> 00:11:33,045 or opposite of the directional motion. 312 00:11:33,045 --> 00:11:34,965 If it was opposite the directional motion, 313 00:11:34,965 --> 00:11:37,537 the acceleration would be slowing the object down. 314 00:11:37,537 --> 00:11:39,929 If the component of acceleration is in the direction 315 00:11:39,929 --> 00:11:42,585 of motion, then it's speeding the object up. 316 00:11:42,585 --> 00:11:44,054 That's what we found down here. 317 00:11:44,054 --> 00:11:46,221 That's what this component of acceleration is, 318 00:11:46,221 --> 00:11:48,551 R alpha which is why it's often called 319 00:11:48,551 --> 00:11:51,182 the tangential acceleration. 320 00:11:51,182 --> 00:11:52,078 So I'm gonna write that up here. 321 00:11:52,078 --> 00:11:56,362 The tangential acceleration which is equal to R times alpha, 322 00:11:56,362 --> 00:11:58,987 the radius times the angular acceleration 323 00:11:58,987 --> 00:12:01,113 is the component of the acceleration 324 00:12:01,113 --> 00:12:04,125 that's changing the magnitude of the velocity, 325 00:12:04,125 --> 00:12:06,151 i.e. it's changing the speed. 326 00:12:06,151 --> 00:12:08,195 In order to do that, it's gotta be directed 327 00:12:08,195 --> 00:12:10,928 tangential to the direction of motion. 328 00:12:10,928 --> 00:12:13,420 That's what this R times alpha represents. 329 00:12:13,420 --> 00:12:14,294 So let me box that. 330 00:12:14,294 --> 00:12:15,127 That's important. 331 00:12:15,127 --> 00:12:18,535 This is the formula to find the tangential acceleration. 332 00:12:18,535 --> 00:12:21,209 It doesn't give you the total acceleration. 333 00:12:21,209 --> 00:12:23,726 We know that there's always a component of acceleration 334 00:12:23,726 --> 00:12:25,327 that's acting centripetally 335 00:12:25,327 --> 00:12:26,976 if an object is going in a circle 336 00:12:26,976 --> 00:12:28,963 and you could that with v squared over R. 337 00:12:28,963 --> 00:12:32,489 But if the object going in a circle is also speeding up 338 00:12:32,489 --> 00:12:35,538 not only going in a circle but changing its speed, 339 00:12:35,538 --> 00:12:38,535 it's gonna also have this component of acceleration 340 00:12:38,535 --> 00:12:40,561 which is the tangential acceleration. 341 00:12:40,561 --> 00:12:41,957 So at this point you might be confused 342 00:12:41,957 --> 00:12:44,087 like wait, we've got tangential acceleration, 343 00:12:44,087 --> 00:12:45,259 we've got centripetal. 344 00:12:45,259 --> 00:12:47,264 Which one is the acceleration? 345 00:12:47,264 --> 00:12:51,079 Well, they're both just components of the total acceleration 346 00:12:51,079 --> 00:12:53,454 which you could find if you really wanted to. 347 00:12:53,454 --> 00:12:56,434 You could say that the total acceleration squared. 348 00:12:56,434 --> 00:12:58,224 You could use the Pythagorean theorem 349 00:12:58,224 --> 00:13:01,285 because these are the two perpendicular components 350 00:13:01,285 --> 00:13:03,390 of the total acceleration. 351 00:13:03,390 --> 00:13:05,038 We said the total acceleration squared 352 00:13:05,038 --> 00:13:08,284 would equal the tangential acceleration squared 353 00:13:08,284 --> 00:13:11,012 plus the centripetal acceleration squared. 354 00:13:11,012 --> 00:13:14,108 What we would be finding is the total acceleration squared 355 00:13:14,108 --> 00:13:15,926 which if you wanted a direction, 356 00:13:15,926 --> 00:13:18,040 the direction of that total acceleration 357 00:13:18,040 --> 00:13:19,631 would point this way somewhere. 358 00:13:19,631 --> 00:13:22,577 If you had centripetal acceleration inward 359 00:13:22,577 --> 00:13:24,606 and let's say the object was speeding up. 360 00:13:24,606 --> 00:13:26,398 So let's say it wasn't slowing down. 361 00:13:26,398 --> 00:13:27,712 So you didn't have this component. 362 00:13:27,712 --> 00:13:30,331 You've got this forwards component and inwards component. 363 00:13:30,331 --> 00:13:33,273 The total acceleration would be directed here somewhere. 364 00:13:33,273 --> 00:13:35,823 Since you could form a right triangle out of this 365 00:13:35,823 --> 00:13:38,284 with these two sides, you can imagine moving 366 00:13:38,284 --> 00:13:41,667 this centripetal acceleration over to this side 367 00:13:41,667 --> 00:13:42,975 and you could find the hypothenuse 368 00:13:42,975 --> 00:13:45,134 which would be the total acceleration 369 00:13:45,134 --> 00:13:47,910 by just taking the tangential acceleration squared 370 00:13:47,910 --> 00:13:50,244 plus the centripetal acceleration squared 371 00:13:50,244 --> 00:13:52,376 and then taking a square root would give you 372 00:13:52,376 --> 00:13:55,095 the magnitude of the total acceleration. 373 00:13:55,095 --> 00:13:58,036 So recapping, there's two components of acceleration, 374 00:13:58,036 --> 00:14:01,493 the tangential acceleration which is R times alpha, 375 00:14:01,493 --> 00:14:04,087 either speeds an object up or slows it down, 376 00:14:04,087 --> 00:14:06,677 the centripetal acceleration works to change 377 00:14:06,677 --> 00:14:09,067 the direction of the motion of the object. 378 00:14:09,067 --> 00:14:11,400 You can relate the speed of an object 379 00:14:11,400 --> 00:14:14,533 to the angular velocity by multiplying by R. 380 00:14:14,533 --> 00:14:17,265 You could relate the arc length, i.e. the distance 381 00:14:17,265 --> 00:14:20,254 the object traveled around this edge of the circle 382 00:14:20,254 --> 00:14:24,573 to the angular displacement by also multiplying by R. 383 00:14:24,573 --> 00:14:27,119 So these three equations or how you relate 384 00:14:27,119 --> 00:00:00,000 the angular motion variable to its linear counterpart.